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Roblox development studio

We build Roblox games stud by stud.

Five developers covering Luau scripting, maps, animation, VFX and 3D models. One team from first brief to the published place file.

50+projects delivered
5developers on the team
4disciplines under one roof
2free revisions on every order
Selected work

Things we've built

A few highlights. The full gallery has every map, model, animation and effect.

Low poly crystal cave with mine cart tracks, lanterns and glowing crystals
Crystal MineStylized cave zone with neon crystal lighting and rail paths
Map
Frost yeti boss character model with ice crystals and chains
Frost TitanBoss character model
Model
PLAYTEST
Arena combat kitChained abilities, hit effects and knockback in one arena
Anim + VFX
WALKTHROUGH
Tropical IslandOpen island with a village, docks and stone steps
Map
ANIMATION
Awakening movesTransformation skills with camera work
Animation
Glossy black armor set shown from front and back
Obsidian armorLayered armor set, front and back
Model
VFX
Blue slash burstLayered slash and spark effect
VFX
Services and pricing

Pick a brick. Or all four.

Starting prices for a small, clear job. Bigger systems and full games get a fixed quote after we read your brief.

Game systems that hold up when real players join.

  • Combat, abilities and hitboxes
  • DataStores, saving and leaderstats
  • Shops, game passes and developer products
  • UI logic, round systems and bug fixing
from$40
2 to 5 days
Details

Worlds that look good and still run on a phone.

  • Lobbies, hubs and obbies
  • Full maps, cities and themed zones
  • Terrain, lighting and atmosphere
  • Part count kept low for mobile
from$60
3 to 7 days
Details

Moves and effects that make every hit feel heavy.

  • R6 and R15 animations
  • Combat movesets, idles and emotes
  • Particles, beams, trails and impacts
  • Priced per animation or per effect
from$25
1 to 3 days
Details

Clean, game ready meshes with sensible poly counts.

  • Weapons, tools and vehicles
  • Characters, bosses and pets
  • Armor and accessory style items
  • Props packs for your map
from$20
1 to 4 days
Details
How we write code

Read it before you hire us.

A short example module in the style we ship: typed, commented, and built so exploiters can't cheat it.

L13

Cooldowns live on the server. A modified client can't fire an ability early.

L24

Range is checked in studs before any damage runs, so no hits from across the map.

L35

Every value from the client is type checked before it is trusted.

AbilityService.server.luauAbilities.luau
The team

Five devs. Every part of the game.

You talk to one project lead. Behind them, each part of your game goes to the person who does that work every day.

How a job runs

From idea to place file

The same five steps on every order, from a single sword model to a full game.

  1. 1

    Brief

    You tell us the game, the feature and the deadline. References help a lot.

  2. 2

    Quote

    You get a fixed price, a delivery date and a list of exactly what is included.

  3. 3

    Build

    We send progress clips while we work, so you see it take shape.

  4. 4

    Test

    Every build is playtested in Studio on desktop and mobile before you see it.

  5. 5

    Handover

    You get the files, a short setup note and help installing it in your place.

What you can count on

Our promises

Guaranteed delivery

We agree a date before we start. You get what you ordered, finished and working.

2 free revisions

Every order includes two rounds of changes so the result matches your brief.

You own everything

Full source, models and place files are yours once the order is paid. No locked scripts.

Code your next dev can read

Clear names, comments where they matter, and one module per system.

Your turn

Build something while you're here.

Pick a color and click or drag on the baseplate. Click a placed brick to remove it.

0 parts
FAQ

Questions buyers ask us

How do I pay?

Through Fiverr, or directly by PayPal or USDT. Small jobs are paid in full upfront. Larger jobs are 50% upfront and 50% on delivery.

How many revisions do I get?

Every order includes 2 free revision rounds. Changes outside the original brief are quoted before we start them.

What if I change my mind?

You get a full refund if we have not started. Once work starts, any milestone we have not delivered is refunded. Delivered milestones are not refundable.

Who owns the work when it is done?

You do. Once the order is paid in full, every script, model and place file is yours to use in your game.

How long does a job take?

Small jobs take 1 to 5 days. Full maps and larger systems take 1 to 4 weeks. You get the exact date with your quote.

Can you work on my existing game?

Yes. Add us to your group or Team Create, tell us what to fix or add, and we work inside your place.

Got a game idea? Send it over.

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